I started on as a UI Artist on this project helping with flash animations, icon creation and 3d Model processing for various assets on the game. We'd also get 3D scans in of the various models and I would help cut, clean and apply materials to the models for rendering out images or videos (which I'd also help on). Setting up flash code bits on assets so that programmers could fire off events as well as converting various PNGs to flash bitmaps was on the plate often too.
Later in the project I was able to help with avatar asset concepting, environment and level concept / design and level integration and management.